top of page

I've been experimenting with ways to inspire wonder about nature through digital art and creative technology. You can find some of this work-in-progress on my TikTok.

ksp2.jpg

In my role as the Physics Software Engineer at Intercept Games, I worked on the physics simulations behind Kerbal Space Program 2.

​

I rebuilt the buoyancy and thermal occlusion simulations, with a focus on having them run on multiple threads. This improved gameplay experience and performance by over 20%.

​

I also improved and debugged high-impact problems in the existing orbital mechanics and aerodynamics simulations. 

I developed MR Fossil for MIT's 2024 Reality Hack, a mixed reality game for Oculus that helps children learn about natural history through discovering fossils in their own backyard.

​

My role was spread between developer, game designer, and sound designer.

During my internship at Parallux, I created a multiplayer chess game for use inside their metaverse.

  • LinkedIn
  • Bluesky_Logo.svg
  • TikTok

© 2025 by Shalma Wegsman. The site background was created using  Unity VFX — read about it here.

bottom of page